Think and Ramble
I dont get why people post those little blurbs about how ME changed from game to game.
Like,
ME1: Everything was bla
ME2: Everything was bleepbloop.
And like, that’s supposed to be eye opening or I dont know.
Games CHANGE. If ideas or philosophies or characters or targets or goals didn’t change, whats the point of there being a new game. Canon can change as the timeline continues, situations evolve… new information changes old ideas.
Okay, just me being a wet blanket. And being thinky while I dont enjoy being across the country visiting family for my brothers wedding this weekend.
Notes
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necthassak likes this
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spacehedgie said:
Agreed. And now you can be social with me, you lil-fluffy luv ball >:33
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squirrellysemantics said:
People find comfort in the familiar and do not like change. They forget that nothing is static. That goes for everyone and everything. And good luck. family is always…. interesting.
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sinvraal said:
Things do and should change… but IMO you have to keep a firm eye on your central themes over a long-running story, or else you can lose the core of it. Switching your point midway through is a recipe for, well, we all saw.
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viridianpanther likes this
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comediaace said:
I agree with you. Sometimes the changes aren’t for the best, but even so they’re still what makes a game interesting. If everything remained exactly the same there’d be no point for the story to continue.
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silvermittt posted this